Neil Davidge & Kazuma Jinnouchi – The Unsung Heroes of Halo 4

Often, I describe Halo 4 as “a confluence of talent,” but one area I’ve not talked about as much is the music and how it compliments and drives Halo 4’s worldbuilding, characterisation, and how it uniquely honours the past scores.

Neil Davidge, Kazuma Jinnouchi, and everybody involved in the creation of this game’s soundtrack are unsung heroes of the series – today, I want to give them their due.

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Halo Infinite – Everything We Learned From Outpost Discovery

The next movement of the odyssey in the Master Chief’s saga may still be a while away from dropping out of slipspace, but by no means are we totally in the dark as to what awaits us on Installation 07.

Over the summer, Halo: Outpost Discovery toured across the US, and 343 Industries has very kindly uploaded some of the panels that were held at the event.

I thought it well worth plundering these sources for information and insights into what’s to come in Halo Infinite, and see how my faith has been rewarded…

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Remembering Halo: Reach – Why I Love ‘The Assembly’

“They say that they want to help, but they only say it to themselves. Don’t we have a say in our salvation?”

With the announcement that Reach will be coming to The Master Chief Collection, and will be the first game flighted for the long-awaited release on PC, this naturally came as the perfect reason to go back and revisit the Data Pads and the Assembly. Who are they, and what role could they play in the future?

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Why the Didact CAN be Composed and WON’T be in Halo Infinite

We last saw the Didact in the The Next 72 Hours arc of Halo: Escalation, which, puzzlingly, concluded with him being Composed – despite stating in one of Halo 4’s Terminals that it would not work on him.

With his future uncertain, I thought it’d be interesting to reconcile this apparent contradiction and find a satisfying answer to why the Didact can be Composed, and why his probable absence in Infinite might be a good thing for fans of the character.

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