Recapping EVERY Halo book in a sentence or two (feat. Hot Takes)

With Halo Infinite delayed to 2021, now seemed like the perfect time to help catch people up on the last two decades of Halo literature – in the quickest way possible!

You may have recently seen Brian David Gilbert’s delightful descent into madness in his Unravelled series, where he read all of the Halo books over the course of a year as a relative newcomer to the franchise.

I, with all the biases and hot takes of a twenty-year veteran, have similarly assumed the mantle of summing up all of the thirty Halo books in a sentence or two.

Read More Recapping EVERY Halo book in a sentence or two (feat. Hot Takes)

Debunking the false ‘leaks’ about Halo Infinite and 343 Industries

Following the delay of Halo Infinite to 2021, you may have heard some allegedly ‘leaked’ reports about the state of the game and 343 Industries from Brad Sams, which has been making the rounds, uncritically reported on by various news outlets.

I know, it’s 2020 and facts don’t matter any more, but it’s completely false information and easily debunked.

Read More Debunking the false ‘leaks’ about Halo Infinite and 343 Industries

Why Installation 07 is the perfect setting for Halo Infinite

“It was known as Installation 07. It has become a sacred tomb for millions, though some may still live. I do not know.”

It’s been known since 2018, but we have finally received concrete confirmation: Halo Infinite is set on Installation 07, ‘Zeta Halo.’

While this is a brand-new Halo ring for the games, fans of the expanded universe will no doubt be well-acquainted with it from Greg Bear’s masterful Forerunner Saga.

Let’s delve into the known history of Installation 07, and explore why it’s the perfect setting for Halo Infinite.

Read More Why Installation 07 is the perfect setting for Halo Infinite

Let’s analyse the Halo Infinite demo’s approach to storytelling

“Spartan, we thought you dead, yet here you stand…”

Now that we’ve had some time to digest everything we were shown for the Xbox Games Showcase, let’s analyse what 343 Industries had to show for Halo Infinite.

From the characterisation of the Master Chief, to the parallels and references to previous games, to our new antagonists – there’s a lot to discuss.

Step inside!

Read More Let’s analyse the Halo Infinite demo’s approach to storytelling

I was invited to a Halo Infinite media briefing with 343, here’s what I learned… (campaign insight, new composer, and more!)

“Set a fire in your heart, Spartan! Fight hard. Die well.”

Two years following its announcement, we have just seen our first glimpse at campaign gameplay of Halo Infinite!

I was lucky enough to be invited to a media briefing with 343 Industries’ own Chris Lee (Studio Head) and Paul Crocker (Associate Creative Director), who provided insight into new characters and features, along with the announcement of Halo Infinite’s second composer and more.

Here’s everything I learned…

Read More I was invited to a Halo Infinite media briefing with 343, here’s what I learned… (campaign insight, new composer, and more!)

Why I’m excited for the Halo TV show

After seven long years, the Halo TV show is finally within sight.

Over the last year, we’ve been slowly seeing more and more tidbits of news about the show trickle out, following what feels like millennia of “It’s coming, stay tuned!”

Last November, it was announced that the cast had assembled, the table reads completed, and production was ready to begin – and nothing, not even the Flood could stop it! (How naive we were about all things 2020…)

Given all this additional free time that it’s now our civic duty to observe, I thought I’d share some of my own thoughts on the potential of this series and why I’m excited for it.

Read More Why I’m excited for the Halo TV show

Halo: Collateral Damage – Fixing One of Halo’s Biggest Storytelling Problems

“The Master Chief and Blue Team are deployed by the UNSC to Alpha Corvi II, a precarious human colony world, seeking to halt the Covenant’s efforts to uncover something hidden below the planet’s surface.” It’s a summary we’re all painfully familiar with. One of the biggest issues Halo has had over the years lies in recycling […]

Read More Halo: Collateral Damage – Fixing One of Halo’s Biggest Storytelling Problems