The development woes of Halo 2 have been well documented over the years, Bungie has been very transparent about how much they had to cut from the final game. One of those things was the ending, intended to close out the series as a whole, which was replaced by that infamous cliffhanger.
We’ve never truly known what the original ending to Halo 2 was meant to be. Until now.
Let’s dive in and see how Bungie originally imagined this story’s conclusion, and how it stacks up to what we got in the end…
Read More Halo 2’s original ending revealed – how Bungie was going to finish the fight
“It was known as Installation 07. It has become a sacred tomb for millions, though some may still live. I do not know.”
It’s been known since 2018, but we have finally received concrete confirmation: Halo Infinite is set on Installation 07, ‘Zeta Halo.’
While this is a brand-new Halo ring for the games, fans of the expanded universe will no doubt be well-acquainted with it from Greg Bear’s masterful Forerunner Saga.
Let’s delve into the known history of Installation 07, and explore why it’s the perfect setting for Halo Infinite.
Read More Why Installation 07 is the perfect setting for Halo Infinite
“Spartan, we thought you dead, yet here you stand…”
Now that we’ve had some time to digest everything we were shown for the Xbox Games Showcase, let’s analyse what 343 Industries had to show for Halo Infinite.
From the characterisation of the Master Chief, to the parallels and references to previous games, to our new antagonists – there’s a lot to discuss.
Read More Let’s analyse the Halo Infinite demo’s approach to storytelling
“Set a fire in your heart, Spartan! Fight hard. Die well.”
Two years following its announcement, we have just seen our first glimpse at campaign gameplay of Halo Infinite!
I was lucky enough to be invited to a media briefing with 343 Industries’ own Chris Lee (Studio Head) and Paul Crocker (Associate Creative Director), who provided insight into new characters and features, along with the announcement of Halo Infinite’s second composer and more.
Here’s everything I learned…
Read More I was invited to a Halo Infinite media briefing with 343, here’s what I learned… (campaign insight, new composer, and more!)
After seven long years, the Halo TV show is finally within sight.
Over the last year, we’ve been slowly seeing more and more tidbits of news about the show trickle out, following what feels like millennia of “It’s coming, stay tuned!”
Last November, it was announced that the cast had assembled, the table reads completed, and production was ready to begin – and nothing, not even the Flood could stop it! (How naive we were about all things 2020…)
Given all this additional free time that it’s now our civic duty to observe, I thought I’d share some of my own thoughts on the potential of this series and why I’m excited for it.
Read More Why I’m excited for the Halo TV show
Next year, Microsoft’s next console – Project Scarlett – will launch with Halo Infinite, and we were given a glimpse at the game’s opening cutscene, titled ‘Discover Hope.’
Naturally, it’s time to get the analytical visor on and see what awaits us in the sixth movement of the odyssey…
Read More (Re)Discover Hope – Analysing Halo Infinite’s Opening
“The Master Chief and Blue Team are deployed by the UNSC to Alpha Corvi II, a precarious human colony world, seeking to halt the Covenant’s efforts to uncover something hidden below the planet’s surface.” It’s a summary we’re all painfully familiar with. One of the biggest issues Halo has had over the years lies in recycling […]
Read More Halo: Collateral Damage – Fixing One of Halo’s Biggest Storytelling Problems
“Our duty, as soldiers, is to protect humanity… whatever the cost.” Last year, I wrote three articles exploring the Master Chief’s characterisation in the original Halo trilogy – not just about his journey through the games, but the way in which the attitudes towards him from both the writers and the community changed over time. Upon […]
Read More The Master Chief: A Character Study – Halo 4
Sixteen years… It occurs to me that Halo has been in my life longer than it hasn’t. I was seven when Halo 1 released and I’m twenty-three now. This series has been alongside me throughout the most formative years of my life. As I’m sure is the case for many of you, I simply cannot imagine what […]
Read More Celebrating 16 Years of Halo With 16 Obscure Lore Facts
“Sir, finishing this fight…”
I love Halo 2’s cliffhanger ending.
I loved it when I finished the game for the first time, in the early hours of the morning, while sat – bleary-eyed, tired beyond relief – in the darkened game room at a friend’s house back in 2004. And I still love it now.
If there’s a hill I am willing to die on, it’s that Halo 2’s cliffhanger ending is good, and this is why…
Read More In Defence of Halo 2’s Cliffhanger