“We stand together, brothers to the end. We are his will. We are his legacy. We are The Banished.”
It’s finally been revealed. We’re fighting the Banished in Halo Infinite!
The Brutes are back! Here’s why they’re the perfect antagonist for the next movement of the Master Chief’s odyssey…
Read More Why the Banished are the PERFECT antagonists for Halo Infinite
“She is stubborn, brilliant as a nova, dark as a singularity.”
The forces of antagonism in the Halo universe are among some of the most memorable (and quotable) in gaming.
From the soft-spoken machinations of the Prophet of Truth in Halo 2, to Atriox crushing some of the most powerful symbols of the series in his fist – these are characters you don’t soon forget.
Halo 4, however, rather spectacularly buries the lede here. It has become clear that the greatest threat faced not only by humanity, but the galaxy itself, is not an all-consuming parasite, or an army of warmongering mercenaries, or even the Didact himself…
It’s the Librarian.
Read More Why the Librarian is Halo’s greatest antagonist
Halo now has thirty books.
It’s an incredible, unmatched achievement – and most of it’s excellent. But it is also something that presents a bit of a problem, which can be summarised succinctly as…
Halo now has thirty books!
Read More Halo has a growing transmedia problem
When 343 Industries inherited the mantle of the Halo franchise and decided to continue the story of the Master Chief and Cortana, the universe asked a question.
The answer arrived in the form of metal and madness, bearing the name ‘Promethean.’
Read More From Peter Jackson to Halo Infinite – A Rumination on the Prometheans
Often, I describe Halo 4 as “a confluence of talent,” but one area I’ve not talked about as much is the music and how it compliments and drives Halo 4’s worldbuilding, characterisation, and how it uniquely honours the past scores.
Neil Davidge, Kazuma Jinnouchi, and everybody involved in the creation of this game’s soundtrack are unsung heroes of the series – today, I want to give them their due.
Read More Neil Davidge & Kazuma Jinnouchi – The Unsung Heroes of Halo 4
The Didact did not die at the end of Halo 4.
The Didact did not die during the events of Halo: Escalation.
Contrary to the impression many have, he is, in fact, still out there… somewhere. Where is he? What’s become of him? When might we see him next, and how might he return?
Read More What Happened to The Didact AFTER Halo 4 (and How He Might Return)
“They say that they want to help, but they only say it to themselves. Don’t we have a say in our salvation?”
With the announcement that Reach will be coming to The Master Chief Collection, and will be the first game flighted for the long-awaited release on PC, this naturally came as the perfect reason to go back and revisit the Data Pads and the Assembly. Who are they, and what role could they play in the future?
Read More Remembering Halo: Reach – Why I Love ‘The Assembly’
…It’s More Likely Than You Think!
I will show you how to understand Halo 4’s story without having to read The Books™, and this is how…
Read More Understanding Halo 4… WITHOUT the Books
We last saw the Didact in the The Next 72 Hours arc of Halo: Escalation, which, puzzlingly, concluded with him being Composed – despite stating in one of Halo 4’s Terminals that it would not work on him.
With his future uncertain, I thought it’d be interesting to reconcile this apparent contradiction and find a satisfying answer to why the Didact can be Composed, and why his probable absence in Infinite might be a good thing for fans of the character.
Read More Why the Didact CAN be Composed and WON’T be in Halo Infinite
“Cortana. It’s not over. Not yet.” Despite having done seven consecutive weeks of content, I find I still have the drive to put out more before 2018 is out! Earlier this year, I followed up my character studies of the Master Chief in the original trilogy with an in-depth examination of Halo 4 (which, incidentally, was my […]
Read More Halo 4 – Crafting a Masterpiece of Character