“If you knew how you were going to die, would you live your life differently?”
That quote isn’t just paraphrased from Denis Villeneuve’s Arrival (2016), it’s one of the core thematic questions of 343 Industries’ Halo Infinite, which drops out of slipspace Holiday 2021.
It’s that time of year again where we get a peek at what 343 has been building over the last few years, coming off the back of last year’s demo and delay. After this Xbox showcase, featuring Bonnie Ross and Joe Staten, a lot of puzzle pieces have clicked together for the story of Halo Infinite, which simply demands exploration!
Read More E3 2021: Halo Infinite – A Masterclass of Storytelling
A PRIMER FOR HALO: POINT OF LIGHT
“My galaxy is dead. I am machine. I am Chakas. I am human. I am 343 Guilty Spark.”
Halo: Point of Light, the next book by Kelly Gay, is releasing March 2nd 2021 and will continue the story of our favourite lightbulb – 343 Guilty Spark.
Except he’s no longer a lightbulb, he’s a completely new person now. The story of what’s happened to Spark after the events of Halo 3 is something that has unfolded over the last decade.
Maybe you don’t have the time to read all that fiction but you’re interested in this new book, or you just want to know what’s become of this character you maintain a love-hate relationship with. Who is Chakas? Sergeant Forge had a daughter?
Let’s crack open the ONI archives and bring you up to speed…
Read More Everything that happened to 343 Guilty Spark AFTER Halo 3
“Reclaimer, the genesong I placed within you contains many gifts…”
At the mid-point of Halo 4, the Master Chief comes face-to-face with the data ghost of the Librarian.
She says that she seeded many hidden “gifts” within humanity, and that the Didact can only be defeated by unlocking this dormant potential in the Master Chief, granting him ‘immunity’ to the Composer.
But, in both Halo 4 and Halo 5, we see hints of other “gifts” awakening, which may also come into play in Halo Infinite…
Read More What the Librarian did to the Master Chief in Halo 4 (and what it might mean for Halo Infinite)
“Do you believe the Master Chief succeeded because he was, at his core, broken?”
I’ve written… a fair amount about Halo 4 over the years.
I forged my place in the community as a loud voice of positivity for this game after its release. I have penned tens of thousands of words about its storytelling, its characterisation, its themes.
The year is 2021, and I’m still not done. I still have more to say about it because its themes are so rich. Theme is the ‘soul’ of a work, the connective tissue between everything, and at the end it’s the main thing I want to talk about – putting the pieces together, exploring what it all meant.
So let’s dive once more into the depths of Halo 4.
Read More Just another article about why Haruspis loves Halo 4’s story…
Somehow, 2020 is almost over. I could’ve sworn it was July just last week, but here we are…
It’s been a long and difficult year, one that has kept us all at arms length and also brought us closer together in unconventional ways. To close out 2020, I thought it would be nice to go out on a positive note as we look to the release of Halo Infinite next year.
So, here are 117 things I love about 343 Industries’s past decade with Halo.
Read More 117 things I love about 343’s Halo
SUBJ>>>>The future of Halo.
The Master Chief Collection is now complete – each major title has come to PC in what stands one of the most spectacular collections of games of this generation.
Alongside each release, 343 Industries has also released a new instalment in a video series named ‘ONI Archives,’ which is an in-universe recap of the events of each game.
These ONI Archives conclude with a short narrative audio drama (not unlike Hunt the Truth) that has slowly unfolded over the last year, and – at last – we know what it’s all about!
Read More ONI Archives story explained – what they mean for Halo’s future
Halo 4 recently celebrated its eighth birthday. Today, it releases on PC as the final piece of the Master Chief Collection.
Between the visual enhancements, the addition of an FOV slider, in-game integration of the Terminals and Spartan Ops cinematics (no more Halo Channel!), the new Forge items, and everything else the team at 343 has lovingly delivered – this is the definitive way to experience Halo 4.
This game is one that means a great deal and has strongly resonated with me over the years, so I just wanted to gush a bit about it…
Read More I just want to gush a bit about what Halo 4 means to me…
“Show our friend here that there’s more to a soldier than his armour.”
Five years. Five long years. That’s how long it’s been since Halo 5 released…
On this particular anniversary, I wanted to write a long overdue character study that pulls together things I said four years ago in my novel-length analysis of Halo 5 and my two-part Halo: Nightfall dissertation back in 2017, as well as all the time in-between.
Jameson Locke is one of my favourite Halo characters. He deserves so much better.
Let’s dissect what really works about him, what doesn’t, why he’s woefully underappreciated, and what future role Fireteam Osiris could have in Halo Infinite.
Read More Jameson Locke – A study of Halo’s most underappreciated character
“It was known as Installation 07. It has become a sacred tomb for millions, though some may still live. I do not know.”
It’s been known since 2018, but we have finally received concrete confirmation: Halo Infinite is set on Installation 07, ‘Zeta Halo.’
While this is a brand-new Halo ring for the games, fans of the expanded universe will no doubt be well-acquainted with it from Greg Bear’s masterful Forerunner Saga.
Let’s delve into the known history of Installation 07, and explore why it’s the perfect setting for Halo Infinite.
Read More Why Installation 07 is the perfect setting for Halo Infinite
“Spartan, we thought you dead, yet here you stand…”
Now that we’ve had some time to digest everything we were shown for the Xbox Games Showcase, let’s analyse what 343 Industries had to show for Halo Infinite.
From the characterisation of the Master Chief, to the parallels and references to previous games, to our new antagonists – there’s a lot to discuss.
Read More Let’s analyse the Halo Infinite demo’s approach to storytelling