“She is stubborn, brilliant as a nova, dark as a singularity.”
The forces of antagonism in the Halo universe are among some of the most memorable (and quotable) in gaming.
From the soft-spoken machinations of the Prophet of Truth in Halo 2, to Atriox crushing some of the most powerful symbols of the series in his fist – these are characters you don’t soon forget.
Halo 4, however, rather spectacularly buries the lede here. It has become clear that the greatest threat faced not only by humanity, but the galaxy itself, is not an all-consuming parasite, or an army of warmongering mercenaries, or even the Didact himself…
It’s the Librarian.
Read More Why the Librarian is Halo’s greatest antagonist
Halo now has thirty books.
It’s an incredible, unmatched achievement – and most of it’s excellent. But it is also something that presents a bit of a problem, which can be summarised succinctly as…
Halo now has thirty books!
Read More Halo has a growing transmedia problem
And we’re back! I decided to delay the posting of this article for a week because I wanted to share my experiences in the US where I visited 343, Microsoft, and Bungie – in case you missed it, you can read about here. But now it’s back to the schedule of weekly instalments of The […]
Read More The Five Untold Stories of Halo 5 – Heretic, Hero
16 November 2552 ONI EYES ONLY OFFICE OF NAVAL INTELLIGENCE CONFIDENTIAL //AMICO ET INIMICO?// //URGENT// ADM. M. O. PARANGOSKY ‘VADAMEE Margaret, Considering the circumstances of impending extinction, I’ll be brief. Two months ago, I compiled a target profile on Supreme Commander Thel ‘Vadamee and his recorded interactions with humanity from 2535 to the fall of […]
Read More “You’re not the only one here because of him.” – What if Jameson Locke was in Halo 3?
Sixteen years… It occurs to me that Halo has been in my life longer than it hasn’t. I was seven when Halo 1 released and I’m twenty-three now. This series has been alongside me throughout the most formative years of my life. As I’m sure is the case for many of you, I simply cannot imagine what […]
Read More Celebrating 16 Years of Halo With 16 Obscure Lore Facts
“Wake me… when you need me.” For Halo 1, we looked at how the Master Chief was a well-defined character and how the game articulated his fears, flaws, and demonstrated, through his movement and actions, his surprisingly expressive personality. For Halo 2, a story that is half Shakespearean drama and half 80s action flick (with all the emotion, brilliance, […]
Read More The Master Chief: A Character Study – Halo 3
I don’t like Game of Thrones. I don’t like Game of Thrones and 343 wants Halo to last for thirty years. On its own, that sentence sounds extremely odd and the two things seem totally unrelated – and where exactly is Heinlein supposed to come into this? I’ve finally kicked it, gone off the rails; you […]
Read More On Halo and ‘Heinlein’s Premise’
Every now and then, my genesong will nudge me towards towards a particular topic that has been hotly debated in the Halo community for the better part of a decade. Halo 3 was many things, but the whole marketing angle about it being about us “finishing the fight”? The actual content of the narrative undermines that […]
Read More Why Halo 3 Didn’t ‘Finish The Fight’
Ah, Halo 3… This is something that I have seldom talked about beyond a few vague mentions in the past. Not for any particular reason, though it’s probably worth noting that I don’t have what one might call the most popular opinion when it comes to the story of the final game in Bungie’s original Halo trilogy. […]
Read More Two Corpses, One Grave – On Halo 3 and the Gravemind
In the first of these ‘reimagining’ posts, I discussed how I would have written Cortana in Halo 5 while working within the constraints and limitations of Halo 5‘s established narrative structure and disrupting as few campaign resources as possible. While I presented a case to be made for how I think her role in the […]
Read More Reimagining Halo 5’s Antagonists: The Ur-Didact and Mendicant Bias