“I am Mendicant Bias. This is what I have done.”
Some of the greatest, most enduring mysteries of the Halo universe are instantly called to mind and summed up by that strange name. Beggar after knowledge. Mendicant Bias.
Where their (co-)creator, the Didact, sought vengeance for 100,000 years, Mendicant Bias has single-mindedly sought atonement.
This quest for redemption has made them a pivotal character behind the scenes, to the point where their actions set into motion all the major events of the Halo story (because they couldn’t find the brakes).
With Halo 3 now on PC, this is the perfect time to examine the full extent of Mendicant Bias’s involvement in the past, present, and what potential lies ahead for them in the future of Halo in their ongoing efforts to finish the fight.
Read More How Mendicant Bias has shaped the Halo universe to finish the fight (and failed)
Halo now has thirty books.
It’s an incredible, unmatched achievement – and most of it’s excellent. But it is also something that presents a bit of a problem, which can be summarised succinctly as…
Halo now has thirty books!
Read More Halo has a growing transmedia problem
Often, I describe Halo 4 as “a confluence of talent,” but one area I’ve not talked about as much is the music and how it compliments and drives Halo 4’s worldbuilding, characterisation, and how it uniquely honours the past scores.
Neil Davidge, Kazuma Jinnouchi, and everybody involved in the creation of this game’s soundtrack are unsung heroes of the series – today, I want to give them their due.
Read More Neil Davidge & Kazuma Jinnouchi – The Unsung Heroes of Halo 4
And we’re back! I decided to delay the posting of this article for a week because I wanted to share my experiences in the US where I visited 343, Microsoft, and Bungie – in case you missed it, you can read about here. But now it’s back to the schedule of weekly instalments of The […]
Read More The Five Untold Stories of Halo 5 – Heretic, Hero
MIDNIGHT The ornate edifice of the Didact’s combat skin shook and sputtered as the pulse grenade overloaded his systems, and the Master Chief fell at the ancient Forerunner’s feet on the hard-light bridge. A moment lingered between them, from behind their cold masks – warrior-to-warrior, acknowledging that this battle was over, but the fight, their […]
Read More 343’s Growing Problem with Halo’s Endings
Sixteen years… It occurs to me that Halo has been in my life longer than it hasn’t. I was seven when Halo 1 released and I’m twenty-three now. This series has been alongside me throughout the most formative years of my life. As I’m sure is the case for many of you, I simply cannot imagine what […]
Read More Celebrating 16 Years of Halo With 16 Obscure Lore Facts
“Sir, finishing this fight…”
I love Halo 2’s cliffhanger ending.
I loved it when I finished the game for the first time, in the early hours of the morning, while sat – bleary-eyed, tired beyond relief – in the darkened game room at a friend’s house back in 2004. And I still love it now.
If there’s a hill I am willing to die on, it’s that Halo 2’s cliffhanger ending is good, and this is why…
Read More In Defence of Halo 2’s Cliffhanger
“Sir, finishing this fight…” In the previous article, we explored the characterisation of the Master Chief in Halo: Combat Evolved and the reception that had was everything I’d hoped! With the enrichment of greater context and a closer look at the cutscenes, the resounding sentiment was that there was definitely more to the Chief than one might expect to […]
Read More The Master Chief: A Character Study – Halo 2
By now, you’re all probably waist-deep in Halo nostalgia following the release of the Master Chief Collection – and rightfully so! The amount of content it has is absolutely staggering, there’s going to be a wealth of things to pick through and I’m thoroughly overwhelmed as I’m trying to get my head around Broken Circle, […]
Read More Halo 2 Anniversary: A Remastering of Character