(Or, ‘Why Sequence’s Terminals are one of the best things in Halo.’)
During 343 Guilty Spark’s millennia of isolation on Installation 04, a strange alien vessel crashed on the ring. The community hasn’t stopped wondering about it since.
So, if we’re not meant to get any answers about what it is, let us instead explore why 343 Industries decided to tell this story, and what Sequence’s Terminals represent as an integral aspect of storytelling in modern Halo.
Read More About the mysterious ship in Halo 1 Anniversary, and why Halo NEEDS Terminals
Eight years after its conclusion, I thought to revisit the Kilo-5 Trilogy to see how my thoughts may have changed – how I might be able to reconcile with it.
Regrettably, despite my best efforts, I don’t think I’ll ever be able to.
Read More Why I still can’t reconcile with the Kilo-5 Trilogy
Halo now has thirty books.
It’s an incredible, unmatched achievement – and most of it’s excellent. But it is also something that presents a bit of a problem, which can be summarised succinctly as…
Halo now has thirty books!
Read More Halo has a growing transmedia problem
Time for me to weigh in on a different kind of controversy, one that is neither social nor political, but has plagued the entertainment industry for too long. The altercation that has gone on between critics, gamers and even philosophers about whether or not video games can be considered ‘art’.
Read More The War of Art – Video Games as an Art Form