Halo has a growing transmedia problem

Halo now has thirty books.

It’s an incredible, unmatched achievement – and most of it’s excellent. But it is also something that presents a bit of a problem, which can be summarised succinctly as…

Halo now has thirty books!

Read More Halo has a growing transmedia problem

Celebrating 16 Years of Halo With 16 Obscure Lore Facts

Sixteen years… It occurs to me that Halo has been in my life longer than it hasn’t. I was seven when Halo 1 released and I’m twenty-three now. This series has been alongside me throughout the most formative years of my life. As I’m sure is the case for many of you, I simply cannot imagine what […]

Read More Celebrating 16 Years of Halo With 16 Obscure Lore Facts

The Master Chief: A Character Study – Halo 3

“Wake me… when you need me.” For Halo 1, we looked at how the Master Chief was a well-defined character and how the game articulated his fears, flaws, and demonstrated, through his movement and actions, his surprisingly expressive personality. For Halo 2, a story that is half Shakespearean drama and half 80s action flick (with all the emotion, brilliance, […]

Read More The Master Chief: A Character Study – Halo 3

The Master Chief: A Character Study – Halo: CE

“I think we’re just getting started…” The Master Chief… There’s been quite a bit of discussion over the last few weeks, following Frank O’Connor’s stated intentions of doubling down on the Chief focus in Halo 6 – but the angle from which he spoke about that particular ‘lesson learned’ from Halo 5 left me somewhat concerned. […]

Read More The Master Chief: A Character Study – Halo: CE

Ruminations on Halo: Reach

Described as a “swan song” for Bungie’s time with the Halo universe, Halo: Reach has an interesting and thorny legacy in the community. In many ways, it is a beautiful coalescence of all the systems that Bungie built during their decade with Halo — an irrevocably impressive offering of campaign, multiplayer, custom games, Forge, Theatre, extensive customisation, file […]

Read More Ruminations on Halo: Reach