And so, we reach the beginning of the final act of Halo 4’s story. This is where the characters hit their lowest point, where all seems lost for our protagonists and their goals. At the end of the previous mission, just as it seemed like they were about to succeed, John and Cortana failed to […]Read More Halo 4, Level-by-Level Analysis – Composer
I can give you over forty thousand reasons why I know this game is awesome. I know it because the story’s thematic resonance is disproportionate to its suggested size, I know it because its character arcs are more emotional than that of the common shooter. But for all that, I’ll never actually know just how […]Read More Halo 4, Level-by-Level Analysis – Shutdown
So here we are, at the half-way point of this little project. So far, we’ve covered what has primarily been the build-up in the narrative, the setting of the stage for that point in the plot where the stakes get raised higher than ever and the direction of the story becomes clear. Reclaimer is that […]Read More Halo 4, Level-by-Level Analysis – Reclaimer
Onto act two of Halo 4’s story which serves as the rising action in the plot, introducing us to and developing a series of critical thematic elements surrounding humanity, our history, and setting the stage for the rest of the Reclaimer Saga by continuing to build on the concept of the Mantle which is, as […]Read More Halo 4, Level-by-Level Analysis – Infinity
Onto the third mission of the campaign, titled Forerunner. This marks the end of the first of Halo 4’s three acts in the story, the set-up where we’re introduced to the characters, their relationships, the world they live in, the disruption of the status quo, and so on. The end of the first act typically […]Read More Halo 4, Level-by-Level Analysis – Forerunner
Roll on, Requiem! One of my favourite missions in the entire series, it has to be said, which further means that I have a lot to say about it. Requiem opens with a bang – literally. Following directly on from the disastrous events of Dawn, the Master Chief finds himself in the midst of a series […]Read More Halo 4, Level-by-Level Analysis – Requiem
So it’s at this point that I’ve only really begun to comprehend the scale of the task I’ve set myself. My analysis of the Prologue, a three minute scene out of a six-to-eight hour game, was 2500 words and I still have nine more levels to go through… If each post is roughly 2500 words […]Read More Halo 4, Level-by-Level Analysis – Dawn
In case you hadn’t noticed, observed, or even guessed, I kind of like talking about Halo. Especially Halo 4. Halo 4 left me with a lot to talk about, more so than any of the previous instalments, with regards to the lore, thematic value, emotional intensity and character arcs. So it should hardly surprise you […]Read More Halo 4, Level-by-Level Analysis – Prologue
A topic that is greatly important to me – as a writer, as a believer in equality, and as a fan of this franchise – is how Halo 4 reads as a feminist text with regards to Cortana.
Cortana has long been the subject of a fair bit of controversy in this regard, and I want to address this subject to provide a substantial argument for why I feel that Halo 4 has the most feminist portrayal of Cortana in the series.Read More Halo 4 – A Feminist Study of Cortana
In wake of the phenomenal success of my last Halo post, it only seems to make sense for me to follow that up with a post that will hopefully provide a look at what’s to come with the next Halo title which will be released next year. Strap yourselves in, Spartans. This is going to be a long […]Read More Halo: Xbox One – What’s Going To Happen?