Somehow, 2020 is almost over. I could’ve sworn it was July just last week, but here we are…
It’s been a long and difficult year, one that has kept us all at arms length and also brought us closer together in unconventional ways. To close out 2020, I thought it would be nice to go out on a positive note as we look to the release of Halo Infinite next year.
So, here are 117 things I love about 343 Industries’s past decade with Halo.
Read More 117 things I love about 343’s Halo
Halo 4 recently celebrated its eighth birthday. Today, it releases on PC as the final piece of the Master Chief Collection.
Between the visual enhancements, the addition of an FOV slider, in-game integration of the Terminals and Spartan Ops cinematics (no more Halo Channel!), the new Forge items, and everything else the team at 343 has lovingly delivered – this is the definitive way to experience Halo 4.
This game is one that means a great deal and has strongly resonated with me over the years, so I just wanted to gush a bit about it…
Read More I just want to gush a bit about what Halo 4 means to me…
“Our duty, as soldiers, is to protect humanity… whatever the cost.” Last year, I wrote three articles exploring the Master Chief’s characterisation in the original Halo trilogy – not just about his journey through the games, but the way in which the attitudes towards him from both the writers and the community changed over time. Upon […]
Read More The Master Chief: A Character Study – Halo 4
Sixteen years… It occurs to me that Halo has been in my life longer than it hasn’t. I was seven when Halo 1 released and I’m twenty-three now. This series has been alongside me throughout the most formative years of my life. As I’m sure is the case for many of you, I simply cannot imagine what […]
Read More Celebrating 16 Years of Halo With 16 Obscure Lore Facts
Continuing the interlude between the Master Chief character analysis articles and the upcoming Halo Wars 2 level-by-level analysis is something that I’m sure isn’t going to be popular with a number of people – but, of course, if we were to restrict ourselves to ‘popular’ perspectives, there’d be nothing interesting to discuss. It’s been a while […]
Read More Halo 5, Cortana, and Ableism
“I think we’re just getting started…” The Master Chief… There’s been quite a bit of discussion over the last few weeks, following Frank O’Connor’s stated intentions of doubling down on the Chief focus in Halo 6 – but the angle from which he spoke about that particular ‘lesson learned’ from Halo 5 left me somewhat concerned. […]
Read More The Master Chief: A Character Study – Halo: CE
Remember how I said that I was intending to write more positive Halo pieces? Well, I started out on the right track. I went back to older fiction with the intent of looking for some lore to analyse and discuss, thinking that Evolutions would be a good bet (as it has been for me in the past […]
Read More Human Weakness – Ruminations On Cortana
Flashback to November of 2009, about five years ago. It has been a hell of a year for Halo – two whole games (Wars and ODST) have been released, Halo 3 still dominates Xbox Live and you’re playing on the second batch of Mythic Maps with your friends. The anime series Halo Legends has also just […]
Read More The Reclaimer Saga and the Future of the Domain
I hardly think that I need to remind any of you about the emotionally soul-shattering ending of Halo 4 to preface this topic… but I’m going to preface this topic by reminding you of the emotionally soul-shattering ending of Halo 4 anyway. No, wait! Come back!
Read More Cortana, Dead or Alive?
The finish line is in sight now, as the story of Halo 4’s campaign draws to a close. The Ur-Didact has been defeated, the Composer destroyed, and Cortana has sent John back home as she herself bows out of the narrative with her head held high. It’s the end of a very significant chapter in the […]
Read More Halo 4, Level-by-Level Analysis – Epilogue