“If you knew how you were going to die, would you live your life differently?”
That quote isn’t just paraphrased from Denis Villeneuve’s Arrival (2016), it’s one of the core thematic questions of 343 Industries’ Halo Infinite, which drops out of slipspace Holiday 2021.
It’s that time of year again where we get a peek at what 343 has been building over the last few years, coming off the back of last year’s demo and delay. After this Xbox showcase, featuring Bonnie Ross and Joe Staten, a lot of puzzle pieces have clicked together for the story of Halo Infinite, which simply demands exploration!
Read More E3 2021: Halo Infinite – A Masterclass of Storytelling
“Do you believe the Master Chief succeeded because he was, at his core, broken?”
I’ve written… a fair amount about Halo 4 over the years.
I forged my place in the community as a loud voice of positivity for this game after its release. I have penned tens of thousands of words about its storytelling, its characterisation, its themes.
The year is 2021, and I’m still not done. I still have more to say about it because its themes are so rich. Theme is the ‘soul’ of a work, the connective tissue between everything, and at the end it’s the main thing I want to talk about – putting the pieces together, exploring what it all meant.
So let’s dive once more into the depths of Halo 4.
Read More Just another article about why Haruspis loves Halo 4’s story…
Somehow, 2020 is almost over. I could’ve sworn it was July just last week, but here we are…
It’s been a long and difficult year, one that has kept us all at arms length and also brought us closer together in unconventional ways. To close out 2020, I thought it would be nice to go out on a positive note as we look to the release of Halo Infinite next year.
So, here are 117 things I love about 343 Industries’s past decade with Halo.
Read More 117 things I love about 343’s Halo
Halo 4 recently celebrated its eighth birthday. Today, it releases on PC as the final piece of the Master Chief Collection.
Between the visual enhancements, the addition of an FOV slider, in-game integration of the Terminals and Spartan Ops cinematics (no more Halo Channel!), the new Forge items, and everything else the team at 343 has lovingly delivered – this is the definitive way to experience Halo 4.
This game is one that means a great deal and has strongly resonated with me over the years, so I just wanted to gush a bit about it…
Read More I just want to gush a bit about what Halo 4 means to me…
“Our duty, as soldiers, is to protect humanity… whatever the cost.” Last year, I wrote three articles exploring the Master Chief’s characterisation in the original Halo trilogy – not just about his journey through the games, but the way in which the attitudes towards him from both the writers and the community changed over time. Upon […]
Read More The Master Chief: A Character Study – Halo 4
Sixteen years… It occurs to me that Halo has been in my life longer than it hasn’t. I was seven when Halo 1 released and I’m twenty-three now. This series has been alongside me throughout the most formative years of my life. As I’m sure is the case for many of you, I simply cannot imagine what […]
Read More Celebrating 16 Years of Halo With 16 Obscure Lore Facts
Continuing the interlude between the Master Chief character analysis articles and the upcoming Halo Wars 2 level-by-level analysis is something that I’m sure isn’t going to be popular with a number of people – but, of course, if we were to restrict ourselves to ‘popular’ perspectives, there’d be nothing interesting to discuss. It’s been a while […]
Read More Halo 5, Cortana, and Ableism
“I think we’re just getting started…” The Master Chief… There’s been quite a bit of discussion over the last few weeks, following Frank O’Connor’s stated intentions of doubling down on the Chief focus in Halo 6 – but the angle from which he spoke about that particular ‘lesson learned’ from Halo 5 left me somewhat concerned. […]
Read More The Master Chief: A Character Study – Halo: CE
Remember how I said that I was intending to write more positive Halo pieces? Well, I started out on the right track. I went back to older fiction with the intent of looking for some lore to analyse and discuss, thinking that Evolutions would be a good bet (as it has been for me in the past […]
Read More Human Weakness – Ruminations On Cortana
Flashback to November of 2009, about five years ago. It has been a hell of a year for Halo – two whole games (Wars and ODST) have been released, Halo 3 still dominates Xbox Live and you’re playing on the second batch of Mythic Maps with your friends. The anime series Halo Legends has also just […]
Read More The Reclaimer Saga and the Future of the Domain