The development woes of Halo 2 have been well documented over the years, Bungie has been very transparent about how much they had to cut from the final game. One of those things was the ending, intended to close out the series as a whole, which was replaced by that infamous cliffhanger.
We’ve never truly known what the original ending to Halo 2 was meant to be. Until now.
Let’s dive in and see how Bungie originally imagined this story’s conclusion, and how it stacks up to what we got in the end…
Read More Halo 2’s original ending revealed – how Bungie was going to finish the fight
“We stand together, brothers to the end. We are his will. We are his legacy. We are The Banished.”
It’s finally been revealed. We’re fighting the Banished in Halo Infinite!
The Brutes are back! Here’s why they’re the perfect antagonist for the next movement of the Master Chief’s odyssey…
Read More Why the Banished are the PERFECT antagonists for Halo Infinite
(Or, ‘Why Sequence’s Terminals are one of the best things in Halo.’)
During 343 Guilty Spark’s millennia of isolation on Installation 04, a strange alien vessel crashed on the ring. The community hasn’t stopped wondering about it since.
So, if we’re not meant to get any answers about what it is, let us instead explore why 343 Industries decided to tell this story, and what Sequence’s Terminals represent as an integral aspect of storytelling in modern Halo.
Read More About the mysterious ship in Halo 1 Anniversary, and why Halo NEEDS Terminals
Halo now has thirty books.
It’s an incredible, unmatched achievement – and most of it’s excellent. But it is also something that presents a bit of a problem, which can be summarised succinctly as…
Halo now has thirty books!
Read More Halo has a growing transmedia problem
When 343 Industries inherited the mantle of the Halo franchise and decided to continue the story of the Master Chief and Cortana, the universe asked a question.
The answer arrived in the form of metal and madness, bearing the name ‘Promethean.’
Read More From Peter Jackson to Halo Infinite – A Rumination on the Prometheans
“People will venture out to the height of the mountain to seek for wonder. They will stand and stare at the width of the ocean to be filled with wonder. But they will pass one another in the street and feel nothing. Yet every individual is a miracle. How strange that nobody sees the wonder […]
Read More Journey
We’re finally starting to get some information regarding 343 Industries’ upcoming Halo game on the Xbox One, set for a late 2014 release. This article on Halo Waypoint, New Year’s Revolutions – A Bite Sized Peek Behind the Curtain, covers some of the shifts in management that 343 has been experiencing – perhaps most notably the appointment […]
Read More Halo: Xbox One – First Official Concept Art Released
Time for me to weigh in on a different kind of controversy, one that is neither social nor political, but has plagued the entertainment industry for too long. The altercation that has gone on between critics, gamers and even philosophers about whether or not video games can be considered ‘art’.
Read More The War of Art – Video Games as an Art Form