“Set a fire in your heart, Spartan! Fight hard. Die well.”
Two years following its announcement, we have just seen our first glimpse at campaign gameplay of Halo Infinite!
I was lucky enough to be invited to a media briefing with 343 Industries’ own Chris Lee (Studio Head) and Paul Crocker (Associate Creative Director), who provided insight into new characters and features, along with the announcement of Halo Infinite’s second composer and more.
Here’s everything I learned…
Read More I was invited to a Halo Infinite media briefing with 343, here’s what I learned… (campaign insight, new composer, and more!)
“I am Mendicant Bias. This is what I have done.”
Some of the greatest, most enduring mysteries of the Halo universe are instantly called to mind and summed up by that strange name. Beggar after knowledge. Mendicant Bias.
Where their (co-)creator, the Didact, sought vengeance for 100,000 years, Mendicant Bias has single-mindedly sought atonement.
This quest for redemption has made them a pivotal character behind the scenes, to the point where their actions set into motion all the major events of the Halo story (because they couldn’t find the brakes).
With Halo 3 now on PC, this is the perfect time to examine the full extent of Mendicant Bias’s involvement in the past, present, and what potential lies ahead for them in the future of Halo in their ongoing efforts to finish the fight.
Read More How Mendicant Bias has shaped the Halo universe to finish the fight (and failed)
“We stand together, brothers to the end. We are his will. We are his legacy. We are The Banished.”
It’s finally been revealed. We’re fighting the Banished in Halo Infinite!
The Brutes are back! Here’s why they’re the perfect antagonist for the next movement of the Master Chief’s odyssey…
Read More Why the Banished are the PERFECT antagonists for Halo Infinite
“She is stubborn, brilliant as a nova, dark as a singularity.”
The forces of antagonism in the Halo universe are among some of the most memorable (and quotable) in gaming.
From the soft-spoken machinations of the Prophet of Truth in Halo 2, to Atriox crushing some of the most powerful symbols of the series in his fist – these are characters you don’t soon forget.
Halo 4, however, rather spectacularly buries the lede here. It has become clear that the greatest threat faced not only by humanity, but the galaxy itself, is not an all-consuming parasite, or an army of warmongering mercenaries, or even the Didact himself…
It’s the Librarian.
Read More Why the Librarian is Halo’s greatest antagonist
After seven long years, the Halo TV show is finally within sight.
Over the last year, we’ve been slowly seeing more and more tidbits of news about the show trickle out, following what feels like millennia of “It’s coming, stay tuned!”
Last November, it was announced that the cast had assembled, the table reads completed, and production was ready to begin – and nothing, not even the Flood could stop it! (How naive we were about all things 2020…)
Given all this additional free time that it’s now our civic duty to observe, I thought I’d share some of my own thoughts on the potential of this series and why I’m excited for it.
Read More Why I’m excited for the Halo TV show
(Or, ‘Why Sequence’s Terminals are one of the best things in Halo.’)
During 343 Guilty Spark’s millennia of isolation on Installation 04, a strange alien vessel crashed on the ring. The community hasn’t stopped wondering about it since.
So, if we’re not meant to get any answers about what it is, let us instead explore why 343 Industries decided to tell this story, and what Sequence’s Terminals represent as an integral aspect of storytelling in modern Halo.
Read More About the mysterious ship in Halo 1 Anniversary, and why Halo NEEDS Terminals
Eight years after its conclusion, I thought to revisit the Kilo-5 Trilogy to see how my thoughts may have changed – how I might be able to reconcile with it.
Regrettably, despite my best efforts, I don’t think I’ll ever be able to.
Read More Why I still can’t reconcile with the Kilo-5 Trilogy
Halo now has thirty books.
It’s an incredible, unmatched achievement – and most of it’s excellent. But it is also something that presents a bit of a problem, which can be summarised succinctly as…
Halo now has thirty books!
Read More Halo has a growing transmedia problem
When 343 Industries inherited the mantle of the Halo franchise and decided to continue the story of the Master Chief and Cortana, the universe asked a question.
The answer arrived in the form of metal and madness, bearing the name ‘Promethean.’
Read More From Peter Jackson to Halo Infinite – A Rumination on the Prometheans
Often, I describe Halo 4 as “a confluence of talent,” but one area I’ve not talked about as much is the music and how it compliments and drives Halo 4’s worldbuilding, characterisation, and how it uniquely honours the past scores.
Neil Davidge, Kazuma Jinnouchi, and everybody involved in the creation of this game’s soundtrack are unsung heroes of the series – today, I want to give them their due.
Read More Neil Davidge & Kazuma Jinnouchi – The Unsung Heroes of Halo 4